GXP Gaming Blog

GXP Gaming Blog

2017 Goals and Ambitions

Posted: 11 Jan 2017 04:05 AM PST

MyGamerXP 2017 Goals

MyGamerXP 2017 GoalsSo 2017 is finally here and with it comes reflection and a continued ambition to improve from experience and lessons learned in 2016.I'd just like to start off by saying that although a lot of bad things happened in 2016 (both on a global scale and personally), I still have a lot to be thankful for. My passion for video games and sharing my opinions/experiences online has introduced me to some wonderful people around the world who's love for gaming has helped me connect with and build numerous friendships.For me, 2016 helped build and solidify a network of supportive, kind and helpful individuals who help me with feedback, ideas, questions, and reaching my goals/ambitions of having the time to embrace my hobbies/interests more and enjoy being creative. I won't name them all here, but the likelihood is if you're reading this, you're one of them. Thank you.

My Goals for 2017

It saddens me how often I see goals from people to reach a certain number of followers, subscribers, or earning an amount of money in donations. While reaching milestones does feel amazing and I'm grateful when they happen, it shouldn't be the main objective in my opinion. Every day I seem to find people who claim they're "personalities", spamming links to their simply lazy unedited stream footage on YouTube, interspersed with ostentatious selfies and links to amazon wishlists or donation pages, seemingly only focused on acquiring more subscribers, more views, more likes, more follows, just... numbers.My personal goals for 2017 are: 
  1. To be more organised; so that I can capture footage and edit more regularly, meaning I get to finish more videos for you all this year (I have a lot that are "in progress", that I need to focus on and complete too).
  2. To take on one of my more ambitious projects; as fear of me not being "good enough" yet, not having the equipment I need, time and skills required is really holding me back. I need to embrace one and stick to it, no matter what. Make it the best I can now and try not to worry if I can't match my vision. The main thing is to try.
  3. To connect more with gamers around the world; this has been something I've really enjoyed and met some amazing people. I mainly focus on twitter, but this year I'm going to try and make more of an effort to post on instagram and other platforms/networks. I'm also thinking of doing twitch again once a week if I can. I've done two streams so far and will see how this goes moving forwards. My plan is to do it in a way I can save and use the footage for my videos/reviews as well. I'm sure I will attend PLAY Expo again too, but I may try to go to 1 or 2 more events this year if possible.
The tasks I've set myself are:
  • Create 2 videos a month
  • Use instagram on a daily basis
  • Send out 1 e-mail newsletter each month (sign up here)
  • Post a minimum of 2 times a month on my Patreon page to keep supporters updated on what I'm working on (I think I already do this, but just to make sure)
  • Twitch stream once a week (this is the only one I'm not 100% sure on yet)
There are other goals/tasks I have, such as; "be more ambitious", "upgrade equipment", "try being more relaxed/confident on camera", etc, but these are very dependant on other things, which is why they're not really present here. That said, I will try to be more "myself", more creative, push myself further and try to do my best.

Highlights from 2016

As a side note, I'd just like to list some of my highlights from 2016:
  • Getting MyGamerXP stickers made (thank you Kev and Jess!) that I was able to give out at PLAY Expo, to Patreon supporters and various friends on social media
  • Meeting loads of awesome people at PLAY Expo in Manchester
  • Reaching 1000 subscribers on YouTube (a massive achievement for me!)
  • Having 8 Patreon supporters (thank you all sooo much!!!)
  • Getting Michael Jackson's Moonwalker on the Mega Drive back in my collection
  • Receiving a Mega CD and 32x (wanted one of these for so long!)
  • Receiving my Sonic "build a bear" (thanks Aimee!), Lego Dimensions Back to the Future set (thanks Kim!), and numerous other wonderful gifts from my amazing friends
  • Finally getting my hands on a copy of Skies of Arcadia on the GameCube (another game I've wanted for years!), OutRun on the Mega Drive, and Alien Soldier (thanks Kev!)
  • Finding my old Sonic comics and games magazines from my childhood
  • Finding various old games (including boxed Zelda and Wario Land for Game Boy)
  • Receiving an official hoodie from Sega Europe
  • Buying my PS4
  • The announcement of Sonic Mania
Thank you to everyone who helped make my 2016 awesome; all of you who watched my videos, liked, shared, commented, subscribed, connected with me on twitter, and supported me in other ways too.Here's to 2017! Let's do this...

GXP Gaming Blog

GXP Gaming Blog

James Pond 2 Review (Sega Genesis / Mega Drive)

Posted: 23 Dec 2016 04:17 PM PST

James Pond 2 Review

When it comes to Christmas themed retro games, I often like to have a quick play of James Pond 2 Codename: Robocod at this time of year. Whilst the character started off on the Amiga and this game has been ported to multiple systems such as the Super Nintendo and PlayStation, the version I used to play was on the Mega Drive.There's actually four James Pond games on the Sega Genesis and Mega Drive, with three being the main platformer trilogy and the other a spin-off sports title called "The Aquatic Games". He also made a cameo appearance in "Rolo to the Rescue" which I hope to review in the future.The story behind this game is that Dr. Maybe (a play on Dr. No from James Bond), has infiltrated Santa Claus' main toy factories in the North Pole and is planting bombs disguised as penguins that will detonate within 48 hours. So it's up to you to save Christmas!Your adventure begins in a wintery hub world where you gain access to new areas by going through doors that unlock once the previous one has been completed. There is a fairly well known creative cheat here which provides you with invincibility if you collect each item in order to spell out the word "CHEAT", starting with the cake, then moving onto the hammer, planet Earth, the apple and then a tap. There's also a similar cheat in the first level by spelling out the word "LIVES" with certain items too.Every so often you'll walk through a door that leads to a boss battle. These get progressively harder as you'd expect, so make sure you stock up on as many lives as you can and don't expect to just breeze through it all on your first attempt. James Pond 2 starts off very easy, but I found that it does get noticeably more difficult after the first boss, requiring faster reactions and more precise platforming skill.On your travels you'll find numerous collectibles which help improve your score, earn extra lives, allow you to fly and float down safely, plus you'll gain access vehicles to use such as cars, aeroplanes and even a flying bathtub! This game obviously doesn't take itself too seriously.During gameplay, those of you from the UK will no doubt notice the product placement of McVitie's Penguin Bars scattered about. These fancy chocolate covered bourbon biscuits were very popular at the time and are still enjoyed today.Graphically, James Pond has a very unique style. The levels look colourful and there is a lot of detail with the various enemies, animations and collectables, but in some ways it can also be considered as quite dark and basic. The backgrounds don't display much creativity in my opinion, as they look simple and tiled when you compare it to games like Sonic the Hedgehog, but overall the visuals are fairly pleasing for such an early Mega Drive title.In terms of sound the music is very infectious. These cheerful little melodies will find their way into your brain and it's very likely you'll be humming along to them for days after. Each one is pretty jolly and there's also some nice renditions of Christmas music later on in the game.The controls are nice and responsive which is good considering there's some fairly difficult and frustrating platforming in later levels. The momentum means that at times James' movements can feel a bit slippery, but hey, he's a fish and these physics do come into play later in the game. I also like how his robotic suit allows him to stretch up high and grab onto ceilings. This was a very fun mechanic that allowed for some interesting level design.Speaking of which, James Pond 2 isn't your typical "travel from left to right" platformer. A lot of areas can feel quite maze-like as you need to traverse them in multiple directions. Sometimes there's even multiple exits which can lead onto a bonus level for additional points, which helps add to the replay value if you'd like to discover them all.I did find that some of the later levels did get quite frustrating as there wasn't always a clear indication of where to go and there was a very sneaky bonus area that kept repeating until you found a very tiny exit. There were also moments of extremely precise platforming where one mistake could be very punishing, requiring you to start over. These felt like cheap tactics to me, but that might just be a personal thing and those with more patience may feel different and see it as more of a challenge.Overall I feel that James Pond 2 Codename: Robocod is an enjoyable platformer for the Sega Genesis and Mega Drive. As it was released in 1991, there are more visually impressive titles on the system, but this one still retains a lot of charming character. The gameplay in particular feels very polished. The controls are good and there's a fair amount of challenge… or patience required in later levels. 

Hello Giri dot Com

Hello Giri dot Com

Aadhaar card (e-aadhaar) misuse for fake Bank Account opening

Posted: 22 Dec 2016 10:31 AM PST

All know that only Aadhaar card ( or e-aadhaar) is enough for opening...

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